Showing posts with label Demo. Show all posts
Showing posts with label Demo. Show all posts

Wednesday, November 4, 2009

NEWS FLASH! Left 4 Dead 2 not as good when censored.



As you've probably heard, the Australian government had previously banned Left 4 Dead 2 from being sold in the country. This forced Valve to either censor it, or lose out on a nice chunk of change. They chose to censor their content. Here's a playthrough of the first map of the demo on the Australian version, in all of it's non-gore glory.

As you can see, the blood has basically been completely taken out. Dead bodies almost immediately disappear, the fancy new limb dismemberment of the sequel is completely disabled, and the infected are unable to catch fire. Bad news for L4D fans from down under, as this version looks pretty dull compared to ours.

Luckily there's a way to bypass this censorship! At least if you're a PC gamer that is. Thanks to the PC's nature of being open and moddable, you can edit some files to bring all the blood and gore back to where it should be. No guarantees that this will continue to work on the full version, but for now have fun and check out the process HERE.




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Left 4 Dead 2 demo day



Valve has officially announced the open release of the demo for Left 4 Dead 2. Fans that had pre-ordered have had it for about a week now, but it's now available on Steam for PC Gamers or on the Xbox Live Marketplace for the consolers.

The full game will be released on November 17th.

Source




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Tuesday, October 27, 2009

Valve: Oh right, the Left 4 Dead 2 demo was supposed to be done today...



So anybody waiting to play the Left 4 Dead 2 Demo through Steam probably already knows that there was a bit of miscommunication that happened somewhere down the line. You see, the official Steam L4D2 Demo event earlier today said the game would be released at 3pm CST on October 27th. That time came and went, then about 30 min after that (and hundreds of posts/threads on the official forum later), that page updated to say 1am CST on October 28th. Valve has yet to comment on the event, and at this point I doubt they will. But if you spent anytime in the official forum today/tonight then you'd see a huge opportunity for Valve to save some face and communicate what the problem was, and why it happened. Because now the Oct 27th demo date that the pre-orders were given as incentive isn't going to happen save for a few timezones.

To rub it in even more, Xbox 360 pre-order customers were able to download their demo early this morning. So the system that, in the past Valve has criticized because of it's closed nature, and the content delaying approval process that Microsoft enforces, now got the demo first. Almost an entire day earlier to be precise. Not cool Valve...not cool.

On a related note, here's the first Gamestop-sponsored TV spot for L4D2:


Update: The time has now changed AGAIN to 3:00pm CST on October 28th.



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